本示例演示使用修改交互来缩放和旋转图形要素.
本示例演示使用 ol/interaction/Modify
来缩放和旋转图形要素。
自定义样式方法根据被修改的顶点的位置生成并显示原始几何图形的缩放和旋转版本。
在交互结束时这些被设定为最终几何图形。
默认情况下,ol/geom/Geometry
比例和旋转方法将使用几何图形范围的中心作为锚点。
对于不规则几何图形,范围随几何形状的旋转而变化,如果停止或者恢复旋转,则由于使用其中心作为锚定会产生不同的结果。
为了避免使用相对于几何形状固定的锚点-对于ol/geom/Polygon使用顶点的质心,对于ol/geom/LineString使用中点。
为了避免使用相对于几何形状固定的锚点-对于 ol/geom/Polygon
使用顶点的质心,
对于 ol/geom/LineString
使用中点。
只有外围顶点(与锚点最大距离的1/3以上)被用来缩放和旋转,因为靠近锚点的精确缩放会很困难。
为了方便用户,样式方法会高亮显示锚点和可用的顶点。
ol/interaction/Translate
交互作用也可用于重定位几何图形。
修改和移动(Translate)交互的设置了互斥的 condition
选项,所以他们可以共同使用。
使用 code>Ctrl+Drag (Mac 上的 Command+Drag
)来使用移动(Translate)交互。
import Map from 'ol/Map.js';
import View from 'ol/View.js';
import {Circle as CircleStyle, Fill, Stroke, Style} from 'ol/style.js';
import {Draw, Modify, Translate} from 'ol/interaction.js';
import {MultiPoint, Point} from 'ol/geom.js';
import {OSM, Vector as VectorSource} from 'ol/source.js';
import {Tile as TileLayer, Vector as VectorLayer} from 'ol/layer.js';
import {getCenter, getHeight, getWidth} from 'ol/extent.js';
import {
never,
platformModifierKeyOnly,
primaryAction,
} from 'ol/events/condition.js';
const raster = new TileLayer({
source: new OSM(),
});
const source = new VectorSource();
const style = new Style({
geometry: function (feature) {
const modifyGeometry = feature.get('modifyGeometry');
return modifyGeometry ? modifyGeometry.geometry : feature.getGeometry();
},
fill: new Fill({
color: 'rgba(255, 255, 255, 0.2)',
}),
stroke: new Stroke({
color: '#ffcc33',
width: 2,
}),
image: new CircleStyle({
radius: 7,
fill: new Fill({
color: '#ffcc33',
}),
}),
});
function calculateCenter(geometry) {
let center, coordinates, minRadius;
const type = geometry.getType();
if (type === 'Polygon') {
let x = 0;
let y = 0;
let i = 0;
coordinates = geometry.getCoordinates()[0].slice(1);
coordinates.forEach(function (coordinate) {
x += coordinate[0];
y += coordinate[1];
i++;
});
center = [x / i, y / i];
} else if (type === 'LineString') {
center = geometry.getCoordinateAt(0.5);
coordinates = geometry.getCoordinates();
} else {
center = getCenter(geometry.getExtent());
}
let sqDistances;
if (coordinates) {
sqDistances = coordinates.map(function (coordinate) {
const dx = coordinate[0] - center[0];
const dy = coordinate[1] - center[1];
return dx * dx + dy * dy;
});
minRadius = Math.sqrt(Math.max.apply(Math, sqDistances)) / 3;
} else {
minRadius =
Math.max(
getWidth(geometry.getExtent()),
getHeight(geometry.getExtent())
) / 3;
}
return {
center: center,
coordinates: coordinates,
minRadius: minRadius,
sqDistances: sqDistances,
};
}
const vector = new VectorLayer({
source: source,
style: function (feature) {
const styles = [style];
const modifyGeometry = feature.get('modifyGeometry');
const geometry = modifyGeometry
? modifyGeometry.geometry
: feature.getGeometry();
const result = calculateCenter(geometry);
const center = result.center;
if (center) {
styles.push(
new Style({
geometry: new Point(center),
image: new CircleStyle({
radius: 4,
fill: new Fill({
color: '#ff3333',
}),
}),
})
);
const coordinates = result.coordinates;
if (coordinates) {
const minRadius = result.minRadius;
const sqDistances = result.sqDistances;
const rsq = minRadius * minRadius;
const points = coordinates.filter(function (coordinate, index) {
return sqDistances[index] > rsq;
});
styles.push(
new Style({
geometry: new MultiPoint(points),
image: new CircleStyle({
radius: 4,
fill: new Fill({
color: '#33cc33',
}),
}),
})
);
}
}
return styles;
},
});
const map = new Map({
layers: [raster, vector],
target: 'map',
view: new View({
center: [-11000000, 4600000],
zoom: 4,
}),
});
const defaultStyle = new Modify({source: source})
.getOverlay()
.getStyleFunction();
const modify = new Modify({
source: source,
condition: function (event) {
return primaryAction(event) && !platformModifierKeyOnly(event);
},
deleteCondition: never,
insertVertexCondition: never,
style: function (feature) {
feature.get('features').forEach(function (modifyFeature) {
const modifyGeometry = modifyFeature.get('modifyGeometry');
if (modifyGeometry) {
const point = feature.getGeometry().getCoordinates();
let modifyPoint = modifyGeometry.point;
if (!modifyPoint) {
// save the initial geometry and vertex position
modifyPoint = point;
modifyGeometry.point = modifyPoint;
modifyGeometry.geometry0 = modifyGeometry.geometry;
// get anchor and minimum radius of vertices to be used
const result = calculateCenter(modifyGeometry.geometry0);
modifyGeometry.center = result.center;
modifyGeometry.minRadius = result.minRadius;
}
const center = modifyGeometry.center;
const minRadius = modifyGeometry.minRadius;
let dx, dy;
dx = modifyPoint[0] - center[0];
dy = modifyPoint[1] - center[1];
const initialRadius = Math.sqrt(dx * dx + dy * dy);
if (initialRadius > minRadius) {
const initialAngle = Math.atan2(dy, dx);
dx = point[0] - center[0];
dy = point[1] - center[1];
const currentRadius = Math.sqrt(dx * dx + dy * dy);
if (currentRadius > 0) {
const currentAngle = Math.atan2(dy, dx);
const geometry = modifyGeometry.geometry0.clone();
geometry.scale(currentRadius / initialRadius, undefined, center);
geometry.rotate(currentAngle - initialAngle, center);
modifyGeometry.geometry = geometry;
}
}
}
});
return defaultStyle(feature);
},
});
modify.on('modifystart', function (event) {
event.features.forEach(function (feature) {
feature.set(
'modifyGeometry',
{geometry: feature.getGeometry().clone()},
true
);
});
});
modify.on('modifyend', function (event) {
event.features.forEach(function (feature) {
const modifyGeometry = feature.get('modifyGeometry');
if (modifyGeometry) {
feature.setGeometry(modifyGeometry.geometry);
feature.unset('modifyGeometry', true);
}
});
});
map.addInteraction(modify);
map.addInteraction(
new Translate({
condition: function (event) {
return primaryAction(event) && platformModifierKeyOnly(event);
},
layers: [vector],
})
);
let draw; // global so we can remove it later
const typeSelect = document.getElementById('type');
function addInteractions() {
draw = new Draw({
source: source,
type: typeSelect.value,
});
map.addInteraction(draw);
}
/**
* Handle change event.
*/
typeSelect.onchange = function () {
map.removeInteraction(draw);
addInteractions();
};
addInteractions();
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Scale and Rotate using Modify Interaction</title>
<link rel="stylesheet" href="node_modules/ol/ol.css">
<style>
.map {
width: 100%;
height: 400px;
}
</style>
</head>
<body>
<div id="map" class="map"></div>
<form>
<label for="type">Geometry type </label>
<select id="type">
<option value="Point">Point</option>
<option value="LineString">LineString</option>
<option value="Polygon" selected>Polygon</option>
<option value="Circle">Circle</option>
</select>
</form>
<!-- Pointer events polyfill for old browsers, see https://caniuse.com/#feat=pointer -->
<script src="./resources/elm-pep.js"></script>
<script type="module" src="main.js"></script>
</body>
</html>
{
"name": "modify-scale-and-rotate",
"dependencies": {
"ol": "7.3.0"
},
"devDependencies": {
"vite": "^3.2.3"
},
"scripts": {
"start": "vite",
"build": "vite build"
}
}