本示例演示在保护状态下的生态区域矢量图层碰撞探测.
这些生态区域数据来自 GeoJSON 文件。
图形要素的信息通过图层悬浮和点击事件触发 getFeatures()
方法来获取的。
对于矢量图层,此方法通过数组解析最顶层的图形要素。
它使用了一种以精度为代价,高效的触碰探测算法。
对于像素级的精确触碰探测,当性能没有问题的时候,
可以使用地图的 getFeaturesAtPixel()
或 forEachFeatureAtPixel()
方法。
import GeoJSON from 'ol/format/GeoJSON.js';
import Map from 'ol/Map.js';
import VectorLayer from 'ol/layer/Vector.js';
import VectorSource from 'ol/source/Vector.js';
import View from 'ol/View.js';
import {Fill, Stroke, Style} from 'ol/style.js';
const style = new Style({
fill: new Fill({
color: '#eeeeee',
}),
});
const vectorLayer = new VectorLayer({
background: '#1a2b39',
source: new VectorSource({
url: 'https://openlayers.org/data/vector/ecoregions.json',
format: new GeoJSON(),
}),
style: function (feature) {
const color = feature.get('COLOR_NNH') || '#eeeeee';
style.getFill().setColor(color);
return style;
},
});
const map = new Map({
layers: [vectorLayer],
target: 'map',
view: new View({
center: [0, 0],
zoom: 1,
}),
});
const highlightStyle = new Style({
stroke: new Stroke({
color: 'rgba(255, 255, 255, 0.7)',
width: 2,
}),
});
const featureOverlay = new VectorLayer({
source: new VectorSource(),
map: map,
style: highlightStyle,
});
let highlight;
const displayFeatureInfo = function (pixel) {
vectorLayer.getFeatures(pixel).then(function (features) {
const feature = features.length ? features[0] : undefined;
const info = document.getElementById('info');
if (features.length) {
info.innerHTML = feature.get('ECO_NAME') + ': ' + feature.get('NNH_NAME');
} else {
info.innerHTML = ' ';
}
if (feature !== highlight) {
if (highlight) {
featureOverlay.getSource().removeFeature(highlight);
}
if (feature) {
featureOverlay.getSource().addFeature(feature);
}
highlight = feature;
}
});
};
map.on('pointermove', function (evt) {
if (evt.dragging) {
return;
}
const pixel = map.getEventPixel(evt.originalEvent);
displayFeatureInfo(pixel);
});
map.on('click', function (evt) {
displayFeatureInfo(evt.pixel);
});
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Vector Layer Hit Detection</title>
<link rel="stylesheet" href="node_modules/ol/ol.css">
<style>
.map {
width: 100%;
height: 400px;
}
</style>
</head>
<body>
<div id="map" class="map"></div>
<div id="info"> </div>
<!-- Pointer events polyfill for old browsers, see https://caniuse.com/#feat=pointer -->
<script src="./resources/elm-pep.js"></script>
<script type="module" src="main.js"></script>
</body>
</html>
{
"name": "hitdetect-vector",
"dependencies": {
"ol": "7.3.0"
},
"devDependencies": {
"vite": "^3.2.3"
},
"scripts": {
"start": "vite",
"build": "vite build"
}
}