本示例演示使用 Draw 和 Modify 交互来绘制和编辑测地线圆(多边形近似圆).
本示例演示使用 ol/interaction/Draw
和 ol/interaction/Modify
交互以及
自定义几何图形回调函数来实现绘制和修改测地线圆(一种使用 ol/geom/Polygon#circular
多边型来
表示地球表面的圆,简单理解就是-多边形近似圆)。
这个多边形和 ol/geom/Point
(圆心)一起存储在 ol/geom/GeometryCollection
中,
这样的话,允许通过 Modify 交互来调整圆心的位置和半径的大小。
自定义样式方法(动态样式)确保了操作过程中,显示正确的最终几何图形。
ol/geom/Circle
投影(平面,其实就是标准圆,包含center和radius)的几何图形也可以这样绘制和修改。
在 Web墨卡托投影地图中,当测地线圆(多边形近似圆)和投影圆(标准圆)的中心点在北纬和南纬之间移动时,
可以看到他们之间的不同。
可以使用 ol/interaction/Snap
来创建同心圆。
import Map from 'ol/Map.js';
import View from 'ol/View.js';
import {Circle as CircleStyle, Fill, Stroke, Style} from 'ol/style.js';
import {Draw, Modify, Snap} from 'ol/interaction.js';
import {GeometryCollection, Point, Polygon} from 'ol/geom.js';
import {OSM, Vector as VectorSource} from 'ol/source.js';
import {Tile as TileLayer, Vector as VectorLayer} from 'ol/layer.js';
import {circular} from 'ol/geom/Polygon.js';
import {getDistance} from 'ol/sphere.js';
import {transform} from 'ol/proj.js';
const raster = new TileLayer({
source: new OSM(),
});
const source = new VectorSource();
const style = new Style({
fill: new Fill({
color: 'rgba(255, 255, 255, 0.2)',
}),
stroke: new Stroke({
color: '#33cc33',
width: 2,
}),
image: new CircleStyle({
radius: 7,
fill: new Fill({
color: '#ffcc33',
}),
}),
});
const geodesicStyle = new Style({
geometry: function (feature) {
return feature.get('modifyGeometry') || feature.getGeometry();
},
fill: new Fill({
color: 'rgba(255, 255, 255, 0.2)',
}),
stroke: new Stroke({
color: '#ff3333',
width: 2,
}),
image: new CircleStyle({
radius: 7,
fill: new Fill({
color: 'rgba(0, 0, 0, 0)',
}),
}),
});
const vector = new VectorLayer({
source: source,
style: function (feature) {
const geometry = feature.getGeometry();
return geometry.getType() === 'GeometryCollection' ? geodesicStyle : style;
},
});
const map = new Map({
layers: [raster, vector],
target: 'map',
view: new View({
center: [-11000000, 6600000],
zoom: 3,
}),
});
const defaultStyle = new Modify({source: source})
.getOverlay()
.getStyleFunction();
const modify = new Modify({
source: source,
style: function (feature) {
feature.get('features').forEach(function (modifyFeature) {
const modifyGeometry = modifyFeature.get('modifyGeometry');
if (modifyGeometry) {
const modifyPoint = feature.getGeometry().getCoordinates();
const geometries = modifyFeature.getGeometry().getGeometries();
const polygon = geometries[0].getCoordinates()[0];
const center = geometries[1].getCoordinates();
const projection = map.getView().getProjection();
let first, last, radius;
if (modifyPoint[0] === center[0] && modifyPoint[1] === center[1]) {
// center is being modified
// get unchanged radius from diameter between polygon vertices
first = transform(polygon[0], projection, 'EPSG:4326');
last = transform(
polygon[(polygon.length - 1) / 2],
projection,
'EPSG:4326'
);
radius = getDistance(first, last) / 2;
} else {
// radius is being modified
first = transform(center, projection, 'EPSG:4326');
last = transform(modifyPoint, projection, 'EPSG:4326');
radius = getDistance(first, last);
}
// update the polygon using new center or radius
const circle = circular(
transform(center, projection, 'EPSG:4326'),
radius,
128
);
circle.transform('EPSG:4326', projection);
geometries[0].setCoordinates(circle.getCoordinates());
// save changes to be applied at the end of the interaction
modifyGeometry.setGeometries(geometries);
}
});
return defaultStyle(feature);
},
});
modify.on('modifystart', function (event) {
event.features.forEach(function (feature) {
const geometry = feature.getGeometry();
if (geometry.getType() === 'GeometryCollection') {
feature.set('modifyGeometry', geometry.clone(), true);
}
});
});
modify.on('modifyend', function (event) {
event.features.forEach(function (feature) {
const modifyGeometry = feature.get('modifyGeometry');
if (modifyGeometry) {
feature.setGeometry(modifyGeometry);
feature.unset('modifyGeometry', true);
}
});
});
map.addInteraction(modify);
let draw, snap; // global so we can remove them later
const typeSelect = document.getElementById('type');
function addInteractions() {
let value = typeSelect.value;
let geometryFunction;
if (value === 'Geodesic') {
value = 'Circle';
geometryFunction = function (coordinates, geometry, projection) {
if (!geometry) {
geometry = new GeometryCollection([
new Polygon([]),
new Point(coordinates[0]),
]);
}
const geometries = geometry.getGeometries();
const center = transform(coordinates[0], projection, 'EPSG:4326');
const last = transform(coordinates[1], projection, 'EPSG:4326');
const radius = getDistance(center, last);
const circle = circular(center, radius, 128);
circle.transform('EPSG:4326', projection);
geometries[0].setCoordinates(circle.getCoordinates());
geometry.setGeometries(geometries);
return geometry;
};
}
draw = new Draw({
source: source,
type: value,
geometryFunction: geometryFunction,
});
map.addInteraction(draw);
snap = new Snap({source: source});
map.addInteraction(snap);
}
/**
* Handle change event.
*/
typeSelect.onchange = function () {
map.removeInteraction(draw);
map.removeInteraction(snap);
addInteractions();
};
addInteractions();
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Draw and Modify Geodesic Circles</title>
<link rel="stylesheet" href="node_modules/ol/ol.css">
<style>
.map {
width: 100%;
height: 400px;
}
</style>
</head>
<body>
<div id="map" class="map"></div>
<form>
<label for="type">Geometry type </label>
<select id="type">
<option value="Point">Point</option>
<option value="LineString">LineString</option>
<option value="Polygon">Polygon</option>
<option value="Circle">Circle Geometry</option>
<option value="Geodesic" selected>Geodesic Circle</option>
</select>
</form>
<!-- Pointer events polyfill for old browsers, see https://caniuse.com/#feat=pointer -->
<script src="./resources/elm-pep.js"></script>
<script type="module" src="main.js"></script>
</body>
</html>
{
"name": "draw-and-modify-geodesic",
"dependencies": {
"ol": "7.3.0"
},
"devDependencies": {
"vite": "^3.2.3"
},
"scripts": {
"start": "vite",
"build": "vite build"
}
}