Module: ol/source/OGCVectorTile

ol/source/OGCVectorTile


Classes

OGCVectorTile

Type Definitions

Options{Object}

Properties:
Name Type Argument Default Description
url string

URL to the OGC Vector Tileset endpoint.

context Object <optional>

A lookup of values to use in the tile URL template. The {tileMatrix} (zoom level), {tileRow}, and {tileCol} variables in the URL will always be provided by the source.

format FeatureFormat

Feature parser for tiles.

mediaType string <optional>

The content type for the tiles (e.g. "application/vnd.mapbox-vector-tile"). If not provided, the source will try to find a link with rel="item" that uses a vector type supported by the configured format.

attributions AttributionLike <optional>

Attributions.

attributionsCollapsible boolean <optional>
true

Attributions are collapsible.

cacheSize number <optional>

Initial tile cache size. Will auto-grow to hold at least twice the number of tiles in the viewport.

overlaps boolean <optional>
true

This source may have overlapping geometries. Setting this to false (e.g. for sources with polygons that represent administrative boundaries or TopoJSON sources) allows the renderer to optimise fill and stroke operations.

projection ProjectionLike <optional>
'EPSG:3857'

Projection of the tile grid.

tileClass Class<VectorTile> <optional>

Class used to instantiate image tiles. Default is VectorTile.

transition number <optional>

A duration for tile opacity transitions in milliseconds. A duration of 0 disables the opacity transition.

wrapX boolean <optional>
true

Whether to wrap the world horizontally. When set to false, only one world will be rendered. When set to true, tiles will be wrapped horizontally to render multiple worlds.

zDirection number | NearestDirectionFunction <optional>
1

Choose whether to use tiles with a higher or lower zoom level when between integer zoom levels. See getZForResolution.